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TreeViewAdv Event for Node Double Click

Is there any way to trigger an event when the user double clicks on a node in the tree view? I would like to be able to pop a form.

5 Replies

AD Administrator Syncfusion Team June 29, 2005 04:11 PM

Hi Sean, What version of Tools are you using? I''m looking at our latest build and see a DoubleClick event present in TreeViewAdv. Regards, Gregory Austin Syncfusion Inc.


JH John Hawksley June 30, 2005 08:30 AM

I''m using the most recent version. I have a DoubleClick event but, as I should have been more clear earlier, I only care about node double clicks, and I need to know which node was clicked on. There isn''t anything helpful under e.args. Maybe this is an easy question.


JH John Hawksley June 30, 2005 09:51 AM

I should note, since I changed my name and changed it back, that we''re the same person. (RP and SPF both played young indiana jones)


AD Administrator Syncfusion Team June 30, 2005 02:02 PM

Hi River, First thing I thought when I saw that name: "Isn''t that guy from The Boondock Saints?" But to not digress, you can use the DoubleClick event handler with the PointToNode method to implement double-clicking on nodes. The following code snippet demonstrates this: private void treeViewAdv1_DoubleClick(object sender, System.EventArgs e) { TreeNodeAdv node = this.treeViewAdv1.PointToNode(this.treeViewAdv1.PointToClient(Control.MousePosition)); if (node != null) { // Do things with node } } Hope it helps. Regards, Gregory Austin Syncfusion Inc.


JH John Hawksley June 30, 2005 03:57 PM

Thanks. >Hi River, > > First thing I thought when I saw that name: >"Isn''t that guy from The Boondock Saints?" > > But to not digress, you can use the DoubleClick event handler with the PointToNode method to implement double-clicking on nodes. The following code snippet demonstrates this: > >private void treeViewAdv1_DoubleClick(object sender, System.EventArgs e) > { > TreeNodeAdv node = this.treeViewAdv1.PointToNode(this.treeViewAdv1.PointToClient(Control.MousePosition)); > > if (node != null) > { > // Do things with node > } > } > >Hope it helps. > >Regards, >Gregory Austin >Syncfusion Inc.

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