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How to not crash in StyleInfoStore.FixVectorCount

Hi, Everyone. After upgrading to, I was getting strange crashes in FixVectorCount after destroying a GDBG and recreating it. I figured out how to avoid this, and thought I''d share the solution in case anybody else is struggling with it. It turns out that I''d been assigning StyleInfo objects: a.StyleInfo = b.StyleInfo; when I really should have been using CopyFrom: a.StyleInfo.CopyFrom (b.StyleInfo); I''m not sure when it''s legitimate to use assignment, but the few times I''ve tried, there''s been trouble. But CopyFrom works like a charm. TJ

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