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SfChip not rendered on UWP in Release mode
SfChip and SfChipGroup work fine on UWP in a Xamarin Forms app when running in debug mode, but the chips are invisible when running in release mode.
I've added the following assemblies to the call to Xamarin.Forms.Init():
typeof(SfChipRenderer).GetTypeInfo().Assembly,
typeof(SfChipGroupRenderer).GetTypeInfo().Assembly,
typeof(SfButtonRenderer).GetTypeInfo().Assembly,
This is the code:
<buttons:SfChipGroup
Grid.Column="1"
HorizontalOptions="Center"
VerticalOptions="Center"
Type="Choice"
ChipBackgroundColor="LightGray"
ChipTextColor="Black"
ChipBorderWidth="1"
ChipBorderColor="#f0f0f0"
SelectedChipBackgroundColor="DodgerBlue"
SelectedChipTextColor="White"
ChipPadding="30,0"
ItemsSource="{Binding ConditionStates}"
SelectedItem="{Binding SelectedState}"
ChipClicked="SfChipGroup_OnChipClicked"
/>
This is rendered on a black background.
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4 Replies
PL
Philippe Leybaert
January 31, 2019 04:03 AM UTC
Bump...
DR
Dhanasekar R
Syncfusion Team
January 31, 2019 11:21 AM UTC
Hi Philippe,
Greetings from Syncfusion.
We have validated the reported issue and we are able to reproduce the issue on the particular configuration (Windows 10 pro OS). Could you please confirm whether you are also facing issue in same configuration? We are unable to reproduce the issue in other OS versions.
Regards,
Dhanasekar
PL
Philippe Leybaert
January 31, 2019 02:11 PM UTC
The problem is only on UWP (Windows). Android and iOS work fine.
DR
Dhanasekar R
Syncfusion Team
February 4, 2019 05:09 AM UTC
Hi Philippe,
We have created a new support incident to have further follow-ups regarding this. We will assist you through incident under your Direct Trac account.
Our Direct Trac support system can be accessed from the following link:
Regards,
Dhanasekar
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- 4 Replies
- 2 Participants
-
PL Philippe Leybaert
- Jan 29, 2019 03:44 PM UTC
- Feb 4, 2019 05:09 AM UTC