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SfRichTextEditor Crash When rendered after Xamarin.forms.Maps
Hello Syncfusion Team,
I am using SfRichTextEditor after rendering Xamarin.Forms.Maps (Same Page In App), on first time rendering both everything works as expected, but on the second time rendering (existing the page and reopening) I'm getting a crash only in my android emulator,
My error:
[libc] Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 24507 (RenderThread), pid 24445
The crash happens only in android emulator, android device - all good, iOS emulator - all good (no crashes at all).
When setting android:hardwareAccelerated="false" android emulator works good with no crashes and errors, but I want to keep android:hardwareAccelerated="true".
Is it a bug or Is there a way to the LayoutType Of the SfRichTextEditor to not hardwareAccelerated?
Thank you.
- Simple sample/ modify the above sample to reproduce the issue.
- Replication procedure/Video to reproduce the issue.
- Xamarin Forms version.
- SfRichTextEditor version.15
- Deployment device specification.
Hello Syncfusion Team,
Thank you for your kind respond, I have downloaded your sample and ran it on my device with no changes.
My android emulator crashed on the second time the page rendered with the same error (you can see on the attahced video), while my iOS emulator ran as expected.
Video with the issue: https://streamable.com/16x209
Xamarin Forms version: same as your sample
SfRichTextEditor: same as your sample
Deployment device specification: https://pasteboard.co/KihBHEF.png