Succinctly® Series On The Go
If you've ever tried to work with Direct2D from scratch, you may have found the boilerplate code overwhelming. With Direct2D Succinctly® by Chris Rose, you have a straightforward, step-by-step guide to rendering graphics with Direct2D. After starting a simple Hello, World! template application in Visual Studio, you'll gradually add to it until you have a complete charting system that features multiple pages, zooming functionality, and printing support. The final chapters of the book are devoted to Direct3D. Though Direct3D is capable of rendering 3-D graphics, it can render 2-D graphics much faster than Direct2D.
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Direct2D (XAML) Template
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Debugging with a WinRT Device
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Beginning a Graph Rendering App
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Graph Backgrounds
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2-D Data Plots
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Infinite Lines and the Axes
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Displaying FPS (Frames per Second)
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Line Charts
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Navigating between Multiple XAML Pages
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Printing Direct2D
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Margins
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Zooming
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Hit Testing or Picking
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Direct2D Geometry
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Rendering Pipeline
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Starting a Direct3D Project
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Rendering a Triangle with Direct3D
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Rendering a Height Map
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Projection Options
Author
ISBN
978-1-64200-073-3
Published on
July 7, 2014
Pages
166
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