Hello,
SfCircularGauge uses high amount of memory and when I navigate back from the page, it is not garbage collected. it is still in the memory.
I am using the gauge like stopwatch and it looks like that it initiliazes PointerRenderer instead of reusing it.
this snapshot below is taken on mainpage where I dont have SfCircularGauge. I took the snapshot after doing poptoroot. It looks like popping page doesnt help sfCircularGauge to be collected. 3518 count for scalerenderer is too high