CHAPTER 6
This chapter will give a general explanation about the Camtasia Editor. As described in Chapter 3, the Camtasia Editor is the application’s main window and has three main areas: the Clip Bin, the Canvas, and the Timeline. The Camtasia Editor is where we’ll do the necessary work to produce our final video.
The Clip Bin is where all the recordings and other media types we plan to use in Camtasia projects are stored.

Figure 32 shows the Clip Bin and points to the Clip Bin tabs. These tabs give us options to add effects or other media elements to the video project:

The Canvas is where a visual preview of our video is placed while we’re editing. The Canvas can also be used to preview all media assets available for projects, and to arrange video project elements directly, using the mouse pointer.
A view of the Canvas while displaying the alarmstutorial.trec recording is shown in Figure 34.

The highlighted areas displayed in the previous figure point to the Canvas controls. These controls are used to manipulate the media currently displayed in several ways. The arrows shown point to the display boundaries marker, which is a single-line rectangle. These boundaries tell us what exactly the viewer will see when our produced video is played.
We can change the zoom size of the displayed output in the Canvas by using the Zoom size combo box. As noticed in the previous figure, when the content of a media type is displayed, the Canvas automatically sets the zoom size to “Shrink to fit.” That is, the content is scaled to fit into the window.

Figure 35 shows the options available for the Zoom size combo box. Note that the “Shrink to fit” option is checked, because this is the Canvas default behavior. Changing zoom size is easy: we just should choose the desired size option from the menu.
Tip: Zoom size can also be changed by clicking on the Canvas outside of the video boundaries marker, and scrolling the mouse wheel.
We can use the control bar to move around the previewed media. There are seven elements in this bar that can help us to accomplish this task:

The Timeline is where the project is assembled. Here, we put all the project elements into the sequence we want them to be viewed in the produced video. Each project element is positioned within the Timeline in a separate place called Track. Every time we add a track, the Timeline names it Track n, where n is a consecutive integer number, starting with 1.
There is no limit to the number of tracks that can be placed in the Timeline. Likewise, there’s no specific media type for a track, meaning that any track can hold video, audio, images, or any other effect available. Also, there’s no restriction on the order in which the media elements for a project should be placed. However, this order defines how the media is arranged in the produced video. This behavior is known as the stacking order, and will be explained later in this book.
The Timeline shows you when the produced video will display each of one of the project elements, and how long each one of them will remain.

Figure 37 displays the Timeline with one track within it. Also, it points to some important elements for doing the job.
In the next chapter, we will learn some video editing basics using the Timeline.
The Camtasia Editor is the place we’ll do the necessary work to produce our final video, and has three main areas: the Clip Bin, the Canvas, and the Timeline.
The Clip Bin is where all the recordings and other media types we plan to use in Camtasia projects are stored. The Clip Bin has a series of tabs that allow us to add effects or other media elements to the video project.
The Canvas is where a visual preview of our video is placed when we’re editing. It can also be used to preview all media assets available and to arrange video project elements using the mouse pointer. The Canvas has a series of controls to perform certain operations, like zooming in or zooming out the displayed output, or moving around the previewed media.
The Timeline is where the project is assembled. All the project elements are located here in the same sequential order in which they will viewed in the produced video. Each project element is positioned in a place called Track. A track can hold any media type, like video, audio, images, or any other effect. A limitless number of tracks can be added to a project.
The Timeline shows you when the produced video will display each of one of the project elements, and how long each one of them will remain displayed.