CHAPTER 4
Whenever you need to modify your drawing, you need to select the objects you are willing to change. AutoCAD includes a number of methods to help selecting objects. You can select any object that is not in a frozen or locked layer.
You can select objects before or after running a command. If you run a command while no object is selected, AutoCAD presents the following prompt in the command window:
Select objects:
You can select objects by simply clicking on it or using either a Window, a Window Crossing, or a Lasso without additional prompts.
Selects all objects completely inside a rectangular area defined by two points selected from left to right.
To start selecting, click in the drawing area to the left (above or below) the object or objects you are willing to select (do not hold the mouse button) and move the mouse to the right to create a rectangular area around the object or objects. The selection window is filled in blue with a solid border.

Figure 83: Window selection
Selects all objects that are inside or crossed by a rectangular area defined by two points selected from right to left.
The selection window is filled in green with a dashed border.

Figure 84: Crossing Selection
You can lasso select objects by holding the left button of the mouse and drawing around the objects you are willing to select. Similar to the Window and Window Crossing selection, start dragging the mouse from left to right to select all objects that are completely inside of the lasso boundaries. Starting from right to left (Crossing Lasso) will select all objects inside the lasso as well those crossed by the lasso boundaries.

Figure 85: Lasso Selection
Tip: You can deactivate the Lasso Selection mode from the Options Dialog, Selection Tab. Uncheck the “Allow press and drag for Lasso” checkbox.
All: Selects all objects in the drawing, including objects on other spaces (except those on frozen or locked layers.)
Select objects: all8
6110 found (204 duplicate), 5217 total
893 were not in current space.
Last or L: Select the last created object in the active drawing space, assuming the object’s layer is neither frozen nor locked.
Select objects: L
1 found
Crossing: Same as Window Crossing, but allows crossing selection to any direction.
WPolygon or WP (Window Polygon): Select all elements that are completely inside of a polygonal boundary defined by points.
Select objects: WP

Figure 86: WPoligon Selection
CPolygon or CP (Crossing Polygon): Select all objects inside and crossed by a polygonal boundary defined by points.
Select objects: CP

Figure 87: CPolygon Selection
Fence of F: Similar to CPolygon, except that only the objects crossed by the boundary are selected.
Select objects: F

Figure 88: Fence Selection
Select Similar allows the user to select all objects similar to the one previously selected. Select Similar is very helpful if you want to select, for example, a group of matching blocks in the drawing.

Figure 89: Select Similar
To select similar objects, first select the object or objects to use as reference, then right-click the mouse to show the contextual menu, and click on Select Similar, as shown in Figure 89.
You became familiar with layers and the Layer Properties Manager in Chapter 2. Now it’s time to review the power of using layers in AutoCAD. Most graphic design software available has a method to organize the drawing in layers.
You can use layers to control the visibility of the objects in the drawing or output as well as set properties like color, line type, line weight, and transparency. When an object is created, it inherits the properties associated to the layer on which is was created, although you can override object properties as needed. When you see an object property shown as BYLAYER, it means that that property is inherited from the object’s layer.
To open the Layer Property Manager window:
From the Home Tab, Layers Panel, click on the Layer Properties tool.
Command: LAYER
Alias: LA
The layer list in the Layer Property Manager window shows the list of the layers in the drawing and the properties. You can sort the list by clicking in the column header.

Figure 90: Layer List
Tip: Press and hold the Shift key to select a continuous group of layers, or press and hold the Ctrl key to select alternating layers.
The layer list has the following columns:

Figure 91: Layer Panel
The Layer panel is located in the Home tab, by default, and consists of the following tools:
Layer Properties: Open the layer property manager from where you can add new layers, edit existing layers’ properties, manage layer filters and states, or remove empty layers.
Layers List: Show the current (active) layer. All new objects are assigned to this layer. You can also activate another layer from this list or change the layer properties of an object selection. You can also change the layer state from this list.

Figure 92: Layer List Dropdown
Note: Make sure that you have no objects selected if willing to activate another layer. Changing the layer in the list with one or more objects selected will assigned the objects to the selected layer.
Off: Turn off the layer by selecting objects. Use this command to clear the view and facilitate reading the drawing or plots.
Isolate Layers: This command turns off all layers except those from selected objects. Very helpful when willing to work only with certain objects. For example, you may want to work only on walls, windows, and doors and hide all dimensions, ceiling plans, notes, etc. You restore the layer state with the Layer Un-isolate command.
Freeze: Freezes layers by selecting objects.
Lock: Locks layers by selecting objects. This is useful when you need to see and snap to objects in a layer without risking accidentally modifying or deleting these objects.
Make Current: Make the selected object the current (active) layer.
Layer On: Turn all layers on in the drawing.
Un-Isolate Layers: Restore the layer state as prior to the last Layer Isolate command.
Thaw All Layers: Thaw (unfreeze) all layers in the drawing. It does not thaw layers frozen in Paper Space layouts.
Unlock: Unlock layers by clicking on objects.
Match Layer: This command allows the user to match another objects’ layer to a selected object’s layer.
In this topic we are going to work on an existing file to edit layers, hide and isolate layers and objects, as well as editing existing objects. Please proceed with the following steps:
The drawing is very difficult to read, so let’s turn off some layers to make it easier to read.

Note: You may receive an alert in the command window informing you that you are attempting to turn the current layer off. You have to confirm the action. It is not recommended to turn the current layer off, as you may create new objects that will be invisible until you turn the layer on.
To turn all layers back on, click the Layers On tool in the Layers Panel, or type LAYON in the command window and press Enter or the Spacebar. All layers that were turned off are now on.
You can also turn layers on or off directly from the Layer Properties window or from the Layer List in the Layers panel; a gray light bulb indicates that the layer is off, and a yellow light bulb indicates that the layer is on.
Open the Layer Properties Window and turn off the following layers:
A-Anno-Det-TAG, A-Anno-Dims, A-Anno-E-Dr-TAG, A-Anno-Elev-TAG-48, A-Anno-Mas-Dim, A-Anno-Mas-Slab-Elev, A-Anno-Mas-Text, A-Anno-TieB-Txt, A-Anno-Win-TAG, A-Clng-Circ, A-Clng-Head, A-Clng-Lite, A-Flor-Case, A-Furn-Free, A-Grid-Cntr, A-Roof-Lines, A-Site-Hatch, A-Site-Vegn, A-Str-Slab-Edge, A-Str-Tie-Beam, A-Str-TieBm-Htch, S-Anno-Site-spot elev, S-Anno-Site-Text, and S-Site-Misc.
Close the Layer Properties if needed.
Pan and zoom to the Pool Area and click the Isolate tool button in the Layers Panel, or type LAYISO in the command window and press Enter or the Spacebar.
Tip: By default, the LAYISO command (Isolate tool) locks and fades the layers of unselected objects. To make it turn the layers off, enter S in the command window, press Enter, type O, and press Enter. This setting is preserved for new drawings or AutoCAD sections until you change it again.
Select any line within the pool and press Enter.
Click the Unisolate tool button in the Layers panel, or type LAYUNISO in the command window, and press Enter or the Spacebar, to restore the previous state.
Save your drawing as My First Floor Plan and close the drawing.
AutoCAD offers a number of tools to support reusing and modifying existing objects. Most of these tools are located in the Modify Panel (Figure 93) in the Home tab.

Common prompt options:
Move selected objects to a new location.
Command: MOVE
Alias: M
Create a copy of selected objects in a new location.
Command: COPY
Alias: CP or CO
Prompt options:
Rotates one or more objects around a base point to an absolute angle.
Command: ROTATE
Alias: RO
Prompt options:
Create a copy of a selected object parallel or concentric to the original object.
Command: OFFSET
Alias: O
Prompt options:
The Stretch command allows you to modify a selected object by stretching the points enclosed by a crossing window or other crossing selection method described in the Selecting Objects topic earlier in this chapter.
Command: STRETCH
Alias: S
Creates a new objects mirrored from a selection of objects.
Command: MIRROR
Alias: MI
Prompt options:
Resizes one or more objects by specifying a base point and the scale factor. A negative scale factor mirrors the selection.
Command: SCALE
Alias: SC
The Trim command allows the user to trim objects at a selected trimming boundary. To use all existing objects as trimming boundaries, press Enter at the first prompt for object selection. The Trim command is useful to trim lines at a wall opening, for example.
Command: TRIM
Alias: TR
Tip: Using Shift + Click when selecting an object to trim will extend the object rather than trimming it.
Extends selected objects to touch a previously selected boundary. This command works similarly to the Trim command.
Command: EXTEND
Alias: EX
Tip: Using Shift + Click when selecting an object to trim will trim the object rather than extending it.
Create a rounded corner from two objects. By default, Fillet automatically trims or extends open objects (lines, arcs, open polylines) as needed.
Command: FILLET
Alias: F
Prompt options:
Creates a beveled corner from two non-parallel linear segments.
Command: CHAMFER
Alias: CHA
Prompt options:
This command allows the user to edit a polyline or create a new polyline from existing lines, arcs, and splines.
Command: PEDIT
Alias: PE
Prompt options:
The Array command creates copies of objects evenly spaced and can be created as rectangular form, radial (polar), or following a path. The array tools are found in the Modify panel of the Home tab, as shown in the following figure:

Figure 94: Array Tools
Command: ARRAY
Alias: AR
The ARRAY command has the following options:

Figure 95: Array Types
The following options are common to all array creation methods:
Rectangular arrays are composed with rows and columns. The alternative command to create rectangular arrays is ARRAYRECT.
You can create arrays by selecting objects before or after calling the command. After the selection of objects is completed, the Array Creation contextual tab is displayed in the ribbon, as shown in Figure 96

Figure 96: Rectangular Array contextual tab
The options to create a rectangular array are:
Create an array of objects evenly spaced along a selected path. The alternative command to create rectangular arrays is ARRAYPATH.
To create a path array:
The Path Array Creation contextual tab is activated in the ribbon as shown in the following figure:

Figure 97: Path Array Creation panel
The options to create a path array are:

Polar arrays repeat the selected objects by rotating around a selected point, as shown in the following figure:
Converts the selected objects to the next primitive level. For example, exploding a polyline converts the polyline to regular independent line and arc segments.
Command: EXPLODE
Alias: X
The Erase command deletes the selected objects from the drawing. It does not copy the object to the clipboard to be pasted somewhere else.
Command: ERASE
Alias: E
Shortcut: DEL key
Tip: The OOPS command restores the last erased objects independently of how many commands were executed after they were erased.
If you select objects when no command is running, the selected objects display small, solid-filled squares on each vertex node, or base point of the object (Figure 98). These squares are called grips (a blue grip is called a cold grip), and you can edit the object by dragging the grip stretch, move, rotate, scale, or mirror objects quickly. More edit options are available, depending on the type of object. The action you choose to execute is called a grip mode. I personally edit objects more frequently using grips than any other method.

Figure 98: Grips on Selected Objects
Note: Grips are not displayed on objects that are on locked layers.
To edit objects using grips, click on a grip, the grip turns red, called a hot grip. By default, the edit is on stretch mode. Right-click the mouse to show the contextual menu (Figure 99) to choose a different action.
Select and modify multiple grips
You can select various grips by holding the Shift key while selecting a grip. The selected grips are called the multiple hot grip selection and participate in the edit actions; they are useful mainly when stretching the object using grips. After warming the desired grips, release the Shift key and select a grip, either warm or cold, to use as base point (or reference point) to perform the action.

Figure 99: Grip Mode Contextual Menu
Stretch with grips
To stretch an object using grips, just click on the grip to be stretched, and after the grip turns red, move the grip to the new desired location.
Note: When working with objects such as circles and ellipses, the grips shown are for the object center point and the four quadrants. In this case, the distance is measured from the center of the object (or radial distance) and actions like stretch will actually change the object radius, and not the displacement from the selected grip.
Move with grips
Rotate with grips
Scale with grips
Mirror with grips
Make multiple copies with grips
In this practice, you are going to exercise the many methods to edit objects. The drawing we are going to work is a landscape plan.
Let’s first create the pool steps using the Offset command
Command: O8
Specify offset distance or [Through/Erase/Layer] <1'-0">: 128
Select object to offset or [Exit/Undo] <Exit>: Select the line delimiting the shelf as shown in the following figure:

Specify point on side to offset or [Exit/Multiple/Undo] <Exit>: Click anywhere below the selected line.
Select object to offset or [Exit/Undo] <Exit>: Select the newly created line.
Specify point on side to offset or [Exit/Multiple/Undo] <Exit>: Click anywhere below the selected line.
Select object to offset or [Exit/Undo] <Exit>: Press Enter, Spacebar, or Escape (Esc) to complete the command.
Next let’s create a vanishing edge and trough at arched edge of the pool.
Command: O8
Specify offset distance or [Through/Erase/Layer] <1'-0">: 88
Select object to offset or [Exit/Undo] <Exit>: Select the arc
Specify point on side to offset or [Exit/Multiple/Undo] <Exit>: Click anywhere below the arc
Select object to offset or [Exit/Undo] <Exit>: Press Enter, Spacebar, or Escape (Esc) to complete the command.
Command: Press Enter or the Spacebar to repeat the last command
Specify offset distance or [Through/Erase/Layer] <0'-8">: 2’6”8
Select object to offset or [Exit/Undo] <Exit>: Select the top arc
Specify point on side to offset or [Exit/Multiple/Undo] <Exit>: Click anywhere above the arc
Select object to offset or [Exit/Undo] <Exit>: Press Enter, Spacebar, or Escape (Esc) to complete the command.
Command: Press Enter or the Spacebar to repeat the last command
Specify offset distance or [Through/Erase/Layer] <3'-0">: 128
Select object to offset or [Exit/Undo] <Exit>: Select the newly created arc
Specify point on side to offset or [Exit/Multiple/Undo] <Exit>: Click anywhere above the arc
Select object to offset or [Exit/Undo] <Exit>: Press Enter, Spacebar, or Escape (Esc) to complete the command.
Notice that the new arcs created using the offset command do not touch the pool boundaries. To fix that, we are going to use the Extend command.
Command: EX8
Select objects or <select all>: Select the lines as shown in the following figure and then press Enter or the Spacebar to confirm the selection.

Select object to extend or shift-select to trim or [Fence/Crossing/Project/Edge/Undo]:
Path does not intersect with the bounding edge.
Select object to extend or shift-select to trim or [Fence/Crossing/Project/Edge/Undo]: Click near the end each end-point of the created arcs to extend
Select object to extend or shift-select to trim or [Fence/Crossing/Project/Edge/Undo]: Press Enter, Spacebar, or Esc to finish
Press Ctrl+S to save your drawing.
Now let’s build the stair steps to the right side of the pool deck. Zoom to the area so it fits the drawing areas as shown in the following figure:

Use the Offset command to offset both: the vertical line to the right, and the horizontal line to the top of the proposed stair. The offset distance is 12; repeat the offset three times for each line towards the building. The results should be like the following figure:

We need to fix and trim the lines. Zoom closer to the area to the trimmed (the top-right area where the step lines are crossing), then proceed as follows:
Command: TR8
Select cutting edges ...
Select objects or <select all>: Select the two step lines as shown in the following figure and then press Enter

Select object to trim or shift-select to extend or [Fence/Crossing/Project/Edge/eRase/Undo]: Click the horizontal line to the right of the intersection
Select object to trim or shift-select to extend or [Fence/Crossing/Project/Edge/eRase/Undo]: Click the vertical line above the intersection
Select object to trim or shift-select to extend or[Fence/Crossing/Project/Edge/eRase/Undo]: Press Enter, Spacebar or Esc to finalize the command
Another approach to quickly trim segments in this type of scenario is using the command Trim as follows:
Command: F8
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: R8 (set fillet radius)
Specify fillet radius <2'-3 11/16">: 08 (set radius as zero)
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: M8 (multiple trim actions)
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: Click on a line next to the intersection.
Select second object or shift-select to apply corner or [Radius]: Click the nearest intersecting line

Select first object or [Undo/Polyline/Radius/Trim/Multiple]: Click on a line next to the intersection.
Select second object or shift-select to apply corner or [Radius]: Click the nearest intersecting line
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: Press Enter, Spacebar, or Esc to finalize the command
Zoom so that the whole pool deck fits within the drawing area. There is a table-set between the lanai and the lower-left corner of the pool shelf. We need a symmetric copy in the other side. We can accomplish this by using the Mirror command as follows:
Command: MI8
Select objects: Select the table set
Select objects: 8
Specify first point of mirror line: press and hold the Shift and Right-Click the mouse, select Mid from the Contextual Menu. _mid of Click the near the midpoint of a pool stair step
Specify second point of mirror line: press and hold the Shift and Right-Click the mouse, select Mid from the Contextual Menu. _mid of Click the near the midpoint of another pool stair step to create a vertical mirror line.
Erase source objects? [Yes/No] <No>: N8 (this will maintain the source, choosing Yes erases the source objects)
Press Ctrl+S to save your drawing, and let’s work in the front part of the site.
Command: Z8
Specify corner of window, enter a scale factor (nX or nXP), or [All/Center/Dynamic/Extents/Previous/Scale/Window/Object] <real time>: E8
We first need to change the paver pattern. To do so, we need to edit the hatch using the Hatch Editor contextual tab. Zoom closer to the front yard if needed.
The driveway is now showing a Herringbone hatch pattern.
There is a vehicle (block) in the driveway, and we need to rotate it to fit the driveway natural flow. We can use the Move command or we can rotate in Grip mode. There is no rule for which method to use, but for this case, let’s rotate in Grip mode.
Next we will create two shrub beds around the driveway. There are two polylines that will define the path to distribute the objects representing the shrubs. The path to the right has the object located at the left end of the path. Before creating the array, copy the shrub to one of the end points of the path to the left.
Next we are going to create an array that follows the paths around the driveway. Click on the Path Array tool to start a path array.
Select objects: Select the shrub block at the end of the polyline path to the right.
Select objects: Press Enter to commit the selection.
Select path curve: Select the polyline to the right for the array path.
Select grip to edit array or [ASsociative/Method/Base point/Tangent direction/Items/Rows/Levels/Align items/Z direction/eXit]<eXit>: From the Array Creation contextual tab, Items panel, enter 36 in the Between field and press Enter.
Select grip to edit array or [ASsociative/Method/Base point/Tangent direction/Items/Rows/Levels/Align items/Z direction/eXit]<eXit>: Press Enter, Spacebar, or Esc to finish the command.
Repeat the previous steps to create the shrub bed in the left side of the driveway.
Select both polylines that were used to define the array path. You may need to zoom closer to make sure to not select the array.
Press the Delete key to erase the paths.
Zoom closer to the palm tree at the center of the driveway. There is a block representing a shrub, and it needs to be arrayed around the palm tree. We are going to use the Array Polar command to accomplish this:
From the Home tab, Modify Panel, click on the Polar Array tool:
Command: _arraypolar
Select objects: Select the shrub symbol under the palm tree symbol.
Select objects: Press Enter to confirm selection and move to the next step.
Specify center point of array or [Base point/Axis of rotation]: Press and hold the Shift Key, right-click the mouse, and select Insert from the contextual menu: _ins of Hover over the palm tree, an amber symbol shows at the center of the symbol. Left-click the mouse to select the Palm Tree Insertion point as center of the array.
Select grip to edit array or [ASsociative/Base point/Items/Angle between/Fill angle/ROWs/Levels/ROTate items/eXit]<eXit>: On the Array Creation contextual tab, enter 12 for the Items count and press Enter.
Select grip to edit array or [ASsociative/Base point/Items/Angle between/Fill angle/ROWs/Levels/ROTate items/eXit]<eXit>: Press Enter or Esc to finalize the command.
Now we need to create a shrub bed in the courtyard. There is a shrub symbol next to the lower-left corner of the courtyard walls. We are going to create a rectangular array using that block.
Click on the Rectangular Array tool and follow these steps:
Command: _arrayrect
Select objects: Select the shrub symbol.
Select objects: Press Enter to confirm selection and move to the next step.
Select grip to edit array or [ASsociative/Base point/COUnt/Spacing/COLumns/Rows/Levels/eXit]<eXit>: On the Array Creation contextual tab, Columns Panel, enter 3 for the Columns count field and 48 for the Between value (this is space between items, base-point to base-point).
Select grip to edit array or [ASsociative/Base point/COUnt/Spacing/COLumns/Rows/Levels/eXit]<eXit>: Rows Panel, enter 8 for the Rows count field and 48 for the Between value.
Select grip to edit array or [ASsociative/Base point/COUnt/Spacing/COLumns/Rows/Levels/eXit]<eXit>: Press Enter or Esc to finalize the command.
Next we should amend the walk area between the pergola and the driveway. Zoom to the sidewalk. We need to chamfer the corners of the sidewalk apron to create a smoother transition. This will be accomplished using the Chamfer command:
Command: CHA8
Select first line or [Undo/Polyline/Distance/Angle/Trim/mEthod/Multiple]: D8

Specify first chamfer distance <0'-0">: 488 This is the chamfer distance for the line number 1 shown in the previous figure.
Specify second chamfer distance <4'-0">: 368 This is the chamfer distance for the line number 2 shown in the previous figure.
Select first line or [Undo/Polyline/Distance/Angle/Trim/mEthod/Multiple]: Left-click the line number 1 shown in the previous figure.
Select second line or shift-select to apply corner or [Distance/Angle/Method]: Left-click the line number 2 shown in the previous figure.
Repeat the previous action to camper the right side of the sidewalk apron as well.
To complete this exercise, we need to move the green circle, located to the right of driveway access, closer to the driveway apron, as shown in the following figure, and then add trees to additional locations. Please follow these steps:

Command: M8
Select objects: Select the tree symbol.
Select objects: Press Enter to commit selection.
Specify base point or [Displacement] <Displacement>: Press and hold the Shift key and right-click the mouse. From the contextual menu, select Center.
Specify base point or [Displacement] <Displacement>: _cen of Click on the tree symbol circumference.
Specify second point or <use first point as displacement>: Press and hold the Shift key and right-click the mouse. From the contextual menu, select Center _cen of – Left-click on the arc as shown on the previous figure.
Now proceed with the copies:
Command: CO
Select objects: Select the Tree symbol you relocated in the previous action. Press Enter to commit the selection.
Specify base point or [Displacement/mOde] <Displacement>: Press and hold the Shift key and Right-click the mouse. From the contextual menu, select Center _cen of Click on the tree symbol circumference.
Specify second point or [Array] <use first point as displacement>: Copy the Tree symbol to locations as shown in the following figure. Make sure to use Center Object Snap override. Press Enter, Spacebar, or Esc to finish the command.

Press Ctrl+S to save your drawing.
Close the drawing and then open the drawing named ColumnBase Partial located in the Chapter 04 folder. This is the same column base we worked on Chapter 3, and the objective of the following exercise is to convert the arcs and lines to a single polyline. We will also practice changing the height of the column base using the Stretch command.

Next we need to join the elements to create a polyline:
Command: PE8
Select polyline or [Multiple]: Select the vertical blue line (measuring 4”) and press Enter.
Because the selected object is a line (not a polyline), AutoCAD confirms if it should be converted to a polyline. We need to accept by entering Y in the prompt:
Object selected is not a polyline Do you want to turn it into one? <Y> Y8
Next we will join the other segments that define the base profile:
Enter an option [Close/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]: J8
Select objects: Create a Crossing Window as seen in the previous figure in the stretch action. 11 found
Select objects: Press Enter to join the selected segments to the polyline.
8 segments added to polyline
Enter an option [Close/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]: Press Enter, Spacebar, or Esc to finish the command.
Note: Dimension lines are automatically filtered from the selection since they cannot be joined or converted to polyline.
Position the mouse over the new polyline to confirm if objects were joined.
Let’s use the Mirror command to mirror-copy the polyline to define the profile to the left:
Command: MI8
Select objects: Select the polyline. 1 found
Select objects: Specify first point of mirror line: Press and hold the Shift key and right-click the mouse. From the contextual menu, select Midpoint. _mid of
Specify second point of mirror line: Make sure that Polar Tracking is on, move the cursor 90o up or down, and left-click to define the mirror line.
Erase source objects? [Yes/No] <No>: N8 (we need to keep the source object.)
Let’s join them all to create a single polyline:
Command: PE8
By default, you can edit one polyline only. We are going to use the Multiple option to select all objects in a single run:
Select polyline or [Multiple]: M8
Now let’s select all objects in the drawing. Dimension objects are automatically excluded from joining:
Select objects: ALL8
5 found
Select objects: Press Enter to commit selection.
Convert Lines, Arcs and Splines to polylines [Yes/No]? <Y> Y8
Enter an option [Close/Open/Join/Width/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]: J8
Enter fuzz distance or [Jointype] <0'-0">: 08
10 segments added to polyline
To close the polyline:
Enter an option [Close/Open/Join/Width/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]: C8
Enter an option [Close/Open/Join/Width/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]: Press Enter, Spacebar, or Esc to finish the command.
Now the column base is a single polyline object. Press Ctrl+Shift+S to open the Save Drawing As dialog box. Save your drawing as MyColumnBasePL.dwg.
In this chapter, you learned how to select, modify, modify, and create copies of objects. AutoCAD’s editing power goes way beyond what was covered here, and you surely will find your own ways to work with the many modification tools AutoCAD provides.
In the next chapter you will learn how to reuse objects in very effective way. See you there.