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Direct2D Succinctly

Published on: Jul 7, 2014

Author : Chris Rose

Categories :

Graphics programming

Pages : 166

Formats : Amazon Kindle and PDF

Price : FREE


If you've ever tried to work with Direct2D from scratch, you may have found the boilerplate code overwhelming. With Direct2D Succinctly by Chris Rose, you have a straightforward, step-by-step guide to rendering graphics with Direct2D. After starting a simple Hello, World! template application in Visual Studio, you'll gradually add to it until you have a complete charting system that features multiple pages, zooming functionality, and printing support. The final chapters of the book are devoted to Direct3D. Though Direct3D is capable of rendering 3-D graphics, it can render 2-D graphics much faster than Direct2D.

Table of Contents
  1. Part 1 Direct 2D
  2. Direct2D (XAML) Template
  3. Debugging with a WinRT Device
  4. Beginning a Graph Rendering App
  5. Graph Backgrounds
  6. 2-D Data Plots
  7. Infinite Lines and the Axes
  8. Displaying FPS (Frames per Second)
  9. Line Charts
  10. Navigating between Multiple XAML Pages
  11. Printing Direct2D
  12. Margins
  13. Zooming
  14. Hit Testing or Picking
  15. Direct2D Geometry
  16. Part 2 Direct3D
  17. Rendering Pipeline
  18. Starting a Direct3D Project
  19. Rendering a Triangle with Direct3D
  20. Rendering a Height Map
  21. Projection Options

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