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Hello. I have a grid that uses a user control to render its cells. I implemented all the required magic, with a cell model derived from GridGenericControlCellModel and a renderer derived from GridGenericControlCellRenderer.
I can't figure out how to make the cell handle events that don't require the cell to be selected, such as MouseWheel. When the cell is selected, there is a real control active in it, and it receives the necessary events. When the cell is not selected, it is just a picture generated internally by the grid using the same instance of my control for all the cells, so there is nobody to received the events.
I think I should handle the events in the renderer (as shown in the Derived Cell Contro Tutorial sample), but I don't know how. Moreover, there is no OnMouseWheel method that I can override in the renderer, so I'm stuck.
Can you please point me in the right direction? Thanks.