I've encountered a bug on iOS 13 devices for SfCircularGauge MarkerPointers. I have a simple circular gauge, which is positioned to put the max amount at the top of the circle, and wrapping 330 degrees, as specified by the app designs I have been given (these are non-negotiable). This circular gauge works as expected on all devices, until you try it on an iphone running iOS 13.0 or above. On iOS 13 devices, when you navigate away from the page containing the circular gauge and then navigate back, you will see that the MarkerPointer's position has moved, and is incorrect. Note that the MarkerPointer's value is still correct, but the display shows the pointer in the wrong place.
For a simplified working example, please clone github repo: https://github.com/annabush092/CircularGaugeBug
If you run that project on a simulator running iOS 13, you will see the bug immediately.
Is there any sort of workaround to make this work? It is a serious user experience issue on my app.