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CircularGauge PointerType.Marker compilation error

Hi,
I am trying to create a circular gauge with the following markup:

<ejs-circulargauge id="XXXXXXXXX" style="height: 103px" load="gaugeLoad">
        <e-circulargauge-axes>
            <e-circulargauge-axis>
                <e-axis-linestyle width="3" color="transparent"></e-axis-linestyle>
                <e-axis-labelstyle font="font" position="@Syncfusion.EJ2.CircularGauge.Position.Outside"></e-axis-labelstyle>
                <e-axis-majorticks height="0" width="1" interval="200" color="transparent"></e-axis-majorticks>
                <e-axis-minorticks height="0" width="0" color="transparent"></e-axis-minorticks>
                <e-axis-annotations>
                    <e-axis-annotation content="#pointerValue" angle="180" zIndex="1.0" radius="150%"></e-axis-annotation>
                </e-axis-annotations>
                <e-axis-pointers>
                    <e-axis-pointer type="@Syncfusion.EJ2.CircularGauge.PointerType.Marker" markerShape="Triangle" ></e-axis-pointer>
                </e-axis-pointers>
            </e-circulargauge-axis>
        </e-circulargauge-axes>
    </ejs-circulargauge>

But the line "<e-axis-pointer type="@Syncfusion.EJ2.CircularGauge.PointerType.Marker" markerShape="Triangle" ></e-axis-pointer>" causes:

Cannot implicitly convert type 'Syncfusion.EJ2.CircularGauge.PointerType' to 'Syncfusion.EJ2.LinearGauge.Point'. An explicit conversion exists (are you missing a cast?)

Best Regards



4 Replies

AR Arun Raji Syncfusion Team June 6, 2019 12:29 PM UTC

Hi Oggg, 

Sorry for the inconvenience, 

We have analysed your scenario. We can replicate the issue in e-axis-pointer tag. Both circular and linear gauge uses same namespace, hence the issue is occurring, we will considered this as improvement from our side and it will be rolled out on second patch release after Volume 2 main release, which is expected on middle of July 2019. You can keep track of the improvement from the below feedback portal. 


So, as of now, you can use the Javascript code for circular gauge pointers. I have attached the demo sample in below location for your reference. 


Let us know, if you have any concerns. 

Regards, 
Arun 



OG oggg June 10, 2019 07:42 AM UTC

Hello Arun,
Thank you for both the answer and the demo

Best Regards


BP Baby Palanidurai Syncfusion Team June 11, 2019 05:07 AM UTC

Hi Oggg,

Thanks for your update.

As mentioned earlier, we will consider this improvement for second patch release after Volume 2 main release, which is expected on middle of July 2019. We will let you know once our release is rolled out. We appreciate your patience until then.

Regards,
Baby.



BP Baby Palanidurai Syncfusion Team August 6, 2019 08:55 AM UTC

  
Hi Oggg,   
  
Thanks for your patience.  
   
We are glad to announce that our v17.2.40 patch release is rolled out, we have included the reported issue fix and weekly NuGet packages(v17.2.0.40) has been published in nuget.org.  
Now, the e-axis-pointers, e-axis-ranges, and e-axis-annotations tag names have been renamed to e-lineargauge-pointers, e-lineargauge-ranges, and e-lineargauge-annotations, respectively in ASP.NET core.   

Code snippet: 
<ejs-circulargauge id="circular"> 
        <e-circulargauge-axes> 
            <e-circulargauge-axis> 
                <e-circulargauge-pointers> 
                    <e-circulargauge-pointer type="RangeBar" value="40"></e-circulargauge-pointer> 
                </e-circulargauge-pointers> 
                <e-circulargauge-ranges> 
                    <e-circulargauge-range start="0" end="20"></e-circulargauge-range> 
                </e-circulargauge-ranges> 
                <e-circulargauge-annotations> 
                    <e-circulargauge-annotation content="Value : 40" zIndex="1"></e-circulargauge-annotation> 
                </e-circulargauge-annotations> 
            </e-circulargauge-axis> 
        </e-circulargauge-axes> 
    </ejs-circulargauge> 
 
Screenshot: 

 

We appreciate your patience in waiting for this release. Please get in touch with us if you would require any further assistance.  
   
Thanks,           
Baby.  


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