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User interaction

Does the circular gauge allow user interaction so the pointer position will change where user has clicked?

1 Reply

MK Muneesh Kumar G Syncfusion Team February 12, 2019 05:44 AM UTC

Hi Hung, 
 
Greetings from Syncfusion, we have analyzed your requirement and you can achieve your requirement by setting EnableDragging as true in CircularPointer as per the below code snippet. 
 
Code snippet 
<gauge:CircularScale.Pointers> 
 
                        <gauge:CircularPointer EnableDragging="True" 
                                             PointerType="NeedlePointer" Value="60"  /> 
 
                    </gauge:CircularScale.Pointers> 
 
We have prepared a simple sample based on this, please find the sample from the following location.  
 
 
Hope this helps you.  
 
Thanks, 
Muneesh Kumar G. 


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