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User interaction

Does the circular gauge allow user interaction so the pointer position will change where user has clicked?

1 Reply

MK Muneesh Kumar G Syncfusion Team February 12, 2019 12:44 AM

Hi Hung, 
 
Greetings from Syncfusion, we have analyzed your requirement and you can achieve your requirement by setting EnableDragging as true in CircularPointer as per the below code snippet. 
 
Code snippet 
<gauge:CircularScale.Pointers> 
 
                        <gauge:CircularPointer EnableDragging="True" 
                                             PointerType="NeedlePointer" Value="60"  /> 
 
                    </gauge:CircularScale.Pointers> 
 
We have prepared a simple sample based on this, please find the sample from the following location.  
 
 
Hope this helps you.  
 
Thanks, 
Muneesh Kumar G. 


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