Circular Gauge pointer animation only plays once

Hi guys,

We have an app setup here: 3 fragments and there is a circular gauge on each fragment.

The problem is:
1. When the first fragment is loaded and displayed to user, the pointer animation in that fragment is played. 
2. After the user navigates to the second fragment, the gauge on that fragment is not showing the animation. The needle pointer just points to the value without any animation played. 
3. User navigates to the first fragment. No animation either. (the animation on the first fragment was played when the fragment is shown to user the first time)

We dispose and recreate the gauge when the fragment is loaded and shown.

Any suggestion to fix the problem? Or this is a known issue?

Thanks,
Ric

1 Reply

SG Sri Gayathri Gopalakrishnan Syncfusion Team June 12, 2018 01:37 PM UTC

Hi Ric, 
 
Query: Circular Gauge pointer animation only plays once 
 
We have analyzed your query, gauge pointers will animate once the pointer is initialized. If the gauges are placed inside the TabView, animation will not be performed when switch over the tab view. Because all the tab view item is loaded initially. If you initialize gauge when navigate the fragment, animation will be performed.  we have prepared sample using FragmentTransaction to navigate the fragment. Please download the sample from the below link, 
 
 
Regards, 
Sri Gayathri. G 


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