I am working on an app and trying to use the Circular Gage. My problem is that the range is not staying consistent. Here is my code:
<syncfusion:SfCircularGauge Width="400" Height="400" >
<syncfusion:SfCircularGauge.Scales>
<syncfusion:CircularScale LabelStroke="Black" StartAngle="135" SweepAngle="270" StartValue="-.010"
EndValue=".010" Interval=".002" TickStroke="Black">
<syncfusion:CircularScale.Ranges>
<syncfusion:CircularRange StartValue=".000" EndValue=".010" Stroke="#FF47EE08" />
<syncfusion:CircularRange StartValue="-.010" EndValue=".000" Stroke="#FFF00914" />
</syncfusion:CircularScale.Ranges>
<syncfusion:CircularScale.Pointers>
<syncfusion:CircularPointer PointerType="NeedlePointer" Value=".002" NeedlePointerStroke="Black"
NeedlePointerStrokeThickness="5" PointerCapStroke="Black" NeedleLengthFactor="0.6" />
</syncfusion:CircularScale.Pointers>
</syncfusion:CircularScale>
</syncfusion:SfCircularGauge.Scales>
</syncfusion:SfCircularGauge>
Initially, the scale is correct with a start value of -.01 and an end value of .01. However when a build is performed, the gauge then looks like this:
Is there a way to prevent this?