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Xamarin iOS gauge: Gauge not rendered correctly on startup

Thread ID:





118748 Apr 7,2015 07:13 AM Apr 9,2015 08:43 AM Xamarin.iOS 3
Tags: SfCircularGauge
Steen Steiniche
Asked On April 7, 2015 07:13 AM

Hello Syncfusion

The gauge is not rendered correctly on startup. 

Please see attached project to reproduce:

 - start app to see that range pointer is not correct from start - the needle pointer is
 - flip to landscape and back again
 - range pointer is again wrong

The attached project has been tested on the 32-bit platform (iPhone 4s) by using the dlls from your NuGet server. Unfortunately the NuGet gauge dlls do simply not work for the 64-bit platform. However, the same unexpected behavior is seen when testing with 64-bit dlls as supplied to me in thread 118454. 

Hope to see a solution as soon as possible.

Kind regards

Steen Steiniche

Attachment: SyncFusionTestBench2_33efda4.zip

Nijamudeen Mohamed Sulaiman [Syncfusion]
Replied On April 8, 2015 05:40 AM

Hi Steiniche,

Sorry for the Inconvenience caused.

We are able to reproduce the issue with Initial position of the Gauge pointers while dynamically update the pointer value in SfGauge control (iOS) and we have logged an issue report for the same. The fix for this issue will be available in our upcoming SP release which is expected to be available by the end of this month. We appreciate your patience until then.

Please let us know, if you have any concerns.


Nijamudeen M.

Steen Steiniche
Replied On April 9, 2015 02:41 AM

Hello Syncfusion

Thank you for your reply.

We cannot wait that long for a solution. We have now for the second time had to postpone a release due to your product. For us to continue to use Syncfusion, we need a fast resolution to this.


Steen Steiniche

Nijamudeen Mohamed Sulaiman [Syncfusion]
Replied On April 9, 2015 08:43 AM

Hi Steiniche,

The reported issue has been fixed and the custom assemblies for the fix can be downloaded from the Incident #137648.

Please let us know if you have any queries.

Nijamudeen M.


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