By default, in SfImageEditor when we save image, the image will be getting saved in gallery. We can also able to change the image saving location.
Step 1: Create SfImageEditor sample with all necessary assemblies.
Please refer the below link to create a simple SfImageEditor sample along with the ways to configure it.
Step 2: Get stream from ImageSaving event. Create method for selecting folders and pass the stream as argument
Step 3: Convert the stream to bitmap and save image in custom location.
The following code snippet illustrates the way to this method,
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