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How to Load an Image from Gallery in ImageEditor Xamarin.Android

Platform: Xamarin.Android |
Control: SfImageEditor |
Published Date: June 21, 2017 |
Last Revised Date: July 6, 2018

How to Load an Image from Gallery in ImageEditor Xamarin.Android?

This article explains you to load an Image from Gallery to the Image Editor.


  1. Create a Xamarin application and initialize SfImageEditor control in it by using the below code.


Import the SfImageEditor as shown below,




using Syncfusion.SfImageEditor.Android;





static Intent mainIntent;

private static int SELECT_FROM_GALLERY = 0;

internal static string Path { get; set; }

SfImageEditor editor;


protected override void OnCreate(Bundle bundle)



    editor = new SfImageEditor(this);





  1. Load an Image from Gallery to the image editor by call the InitializeMediaPicker method as shown in below.












  1. Set the Captured image from Camera to the ImageEditor as Bitmap Only. So you need to set the Bitmap as shown in below


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