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How to load an image from gallery in ImageEditor for Xamarin.iOS

Platform: Xamarin.iOS |
Control: SfImageEditor |
Published Date: June 21, 2017 |
Last Revised Date: June 25, 2019

How to Load an Image from Gallery in ImageEditor Xamarin.iOS?

Description:

This article explains you to load an Image from Gallery to the Image Editor.

 

Solution:

 

The following screenshot displays the open dialog to upload the image to the Image Editor.

 

  1. Create a Xamarin application and initialize SfImageEditor control in it by using the below code.

 

Import the SfImageEditor as shown below,

 

C#

 

 

 
using Syncfusion.SfImageEditor.iOS;

 

 

 
SfImageEditor imageEditor = new SfImageEditor();
imageEditor.Frame = this.View.Frame; 
View.AddSubview(imageEditor);

 

 

  1. Load an Image from Gallery to the image editor by call the UploadFromGallary method as shown in below and set the image picker image to the image property of image editor.

 

 

C#

 

UIImagePickerController imagePicker; 
void UploadFromGallery()
        {
    imagePicker = new UIImagePickerController();
 
    imagePicker.SourceType = UIImagePickerControllerSourceType.PhotoLibrary;
 
    imagePicker.MediaTypes = UIImagePickerController.AvailableMediaTypes(UIImagePickerControllerSourceType.PhotoLibrary);
 
    imagePicker.FinishedPickingMedia += ImagePicker_FinishedPickingMedia; ;
    imagePicker.Canceled += (sender, evt) =>
    {
        imagePicker.DismissModalViewController(true);
    };
 
    this.PresentViewController(imagePicker, true, null);
}
 
 
        void ImagePicker_FinishedPickingMedia(object sender, UIImagePickerMediaPickedEventArgs e)
        {
    imagePicker.DismissModalViewController(true);
    imageEditor.Image = e.OriginalImage;
}

 

 

 

 

 

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