Xamarin does not load the renderer assemblies, by default, in iOS and UWP projects, so in order to solve this, you have to manually load it by calling Init method of SfSparklineRenderer class in the respective projects as mentioned below.
Call Init method of SfSparklineRenderer in FinishedLaunching overridden method of AppDelegate class in iOS Project as shown below,
Call Init method of SfSparklineRenderer in the constructor of MainPage in UWP project as shown below.
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