How to change the star with custom symbol in UWP Rating?
UWP Rating allows to replace the default star with custom symbol in SfRating control by editing the SfRatingIem style.
In the below code example, we have changed the data for the path in the SfRatingItem style.
Code snippet:
XAML:
<Page x:Class="samplerating.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:samplerating" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:Input="using:Syncfusion.UI.Xaml.Controls.Input" xmlns:converter="using:Syncfusion.UI.Xaml.Converters" xmlns:shared="using:Syncfusion.UI.Xaml.Primitives" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Page.Resources> <Thickness x:Key="SyncfusionUpDownBorderThemeThickness">1</Thickness> <Thickness x:Key="SyncfusionDropDownButtonBorderThemeThickness">2 0 0 0</Thickness> <SolidColorBrush x:Key="SyncfusionTextBoxExtErrorThemeBrush" Color="Red" /> <SolidColorBrush x:Key="AccentBrush" Color="#FF1FAEFF" /> <SolidColorBrush x:Key="SyncfusionRatingItemPointerOverThemeBrush" Color="#FF8152EF"/> <Thickness x:Key="SyncfusionTransitionContentCotnrolThemePadding">5 0 0 0</Thickness> <converter:TimeFormater x:Key="timeFormater"/> <converter:DateTimeFormater x:Key="Formater"/> <converter:InvertBooleanConverter x:Key="BooleanConverter"/> <converter:OrientationToAngleConverter x:Key="AngleConverter"/> <converter:PrecisionToVisibilityConverter x:Key="VisibilityConverter"/> <converter:PrecisionToVisibilityInverseConverter x:Key="InverseConverter"/> <converter:Inverter x:Key="Inverter"/> <converter:ToolTipVisibilityConverter x:Key="ToolTipConverter"/> <converter:BooleanToVisibilityConverter x:Key="BooleanVisibilityConverter"/> <converter:InverseBooleanToVisibilityConverter x:Key="InverseBooleanVisibilityConverter" /> <converter:BrushToColorConverter x:Key="BrushConverter"/> <converter:CalendarHeaderFormatter x:Key="HeaderFormatter"/> <converter:EmptyStringToVisibilityConverter x:Key="EmptyStringVisibilityConverter" /> <Input:VisibilityToBooleanConverter x:Key="VisibilityToBooleanConverter"/> <Style TargetType="Input:SfRatingItem"> <Setter Property="Background" Value="Transparent" /> <Setter Property="UnratedFill" Value="#FFE6E6E6" /> <Setter Property="PointerOverFill" Value="#FFADADAD" /> <Setter Property="Width" Value="30"/> <Setter Property="RatedFill" Value="{StaticResource AccentBrush}" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Input:SfRatingItem"> <Grid Background="{TemplateBinding Background}"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="MouseOver"> <Storyboard> <DoubleAnimation Duration="0:0:0" To="1" Storyboard.TargetName="MouseOverPath" Storyboard.TargetProperty="(UIElement.Opacity)"/> <DoubleAnimation Duration="0:0:0" To="0" Storyboard.TargetName="Unrated" Storyboard.TargetProperty="(UIElement.Opacity)"/> <DoubleAnimation Duration="0:0:0" To="0" Storyboard.TargetName="RatedPath" Storyboard.TargetProperty="(UIElement.Opacity)"/> </Storyboard> </VisualState> <VisualState x:Name="Normal"/> <VisualState x:Name="Rated"> <Storyboard> <DoubleAnimation Duration="0:0:0" To="1" Storyboard.TargetName="RatedPath" Storyboard.TargetProperty="(UIElement.Opacity)"/> <DoubleAnimation Duration="0:0:0" To="1" Storyboard.TargetName="Unrated" Storyboard.TargetProperty="(UIElement.Opacity)"/> <DoubleAnimation Duration="0:0:0" To="0" Storyboard.TargetName="MouseOverPath" Storyboard.TargetProperty="(UIElement.Opacity)"/> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Grid x:Name="PART_RatingGrid" Margin="{TemplateBinding Padding}"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <Path x:Name="Unrated" Fill="{TemplateBinding UnratedFill}" Stretch="Uniform" Stroke="{TemplateBinding UnratedStroke}" StrokeLineJoin="Round" StrokeThickness="{TemplateBinding UnratedStrokeThickness}" VerticalAlignment="Stretch" Opacity="1" Data="M 0,0 A 180,180 180 1 1 1,1 Z"/> <Path x:Name="MouseOverPath" Fill="{TemplateBinding PointerOverFill}" Stretch="Uniform" Stroke="{TemplateBinding PointerOverStroke}" StrokeLineJoin="Round" Stroke Thickness ="{ TemplateBinding PointerOverStrokeThickness}" VerticalAlignment="Stretch" Opacity="0" Data="M 0,0 A 180,180 180 1 1 1,1 Z" Visibility="{Binding InternalPrecision, Converter={StaticResource VisibilityConverter}, Mode=TwoWay, RelativeSource={RelativeSource Mode=TemplatedParent}}" /> <Path x:Name="RatedPath" Fill="{TemplateBinding RatedFill}" Stretch="Uniform" Stroke="{TemplateBinding RatedStroke}" StrokeLineJoin="Round" StrokeThickness ="{TemplateBinding RatedStrokeThickness}" VerticalAlignment="Stretch" Opacity="0" Data="M 0,0 A 180,180 180 1 1 1,1 Z"/> <shared:LinearClipper ExpandDirection="Right" RatioVisible="{TemplateBinding InternalValue}"> <Path x:Name="LinearCliperPath" Fill="{TemplateBinding RatedFill}" Stretch="Uniform" Stroke="{TemplateBinding RatedStroke}" StrokeLineJoin="Round" StrokeThickness="{TemplateBinding RatedStrokeThickness}" VerticalAlignment="Stretch" Data="M1540.22,2082.07L1546.95,2102.78 1568.73,2102.78 1551.11,2115.58 1557.84,2136.29 1540.22,2123.49 1522.6,2136.29 1529.33,2115.58 1511.71,2102.78 1533.49,2102.78 1540.22,2082.07z"/> </shared:LinearClipper> <Border Grid.Row="1" Margin="{TemplateBinding Margin}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Border> </Grid> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </Page.Resources> <Grid Background="White"> <Input:SfRating Background="Aqua" Width="300" ItemsCount="6" HorizontalAlignment="Center" Height="100" VerticalAlignment="Center" > </Input:SfRating> </Grid> </Page>
Output:
Conclusion
I hope you enjoyed learning about how to change the star with custom symbol in UWP Rating.
You can refer to our UWP Rating feature tour page to know about its other groundbreaking feature representations. You can also explore our UWP Rating documentation to understand how to create and manipulate data.
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