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design patterns for game

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97922 Jan 20,2011 02:08 AM Sep 21,2018 04:09 AM General Discussion 1
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simy ryan
Asked On January 20, 2011 02:08 AM

I am trying to decide which will be the best design pattern for my game. I would like to know what design patterns are you guys using in unity 3D.


Also, which PHP Design Patterns will be the most appropriated for my game?

PS: My game needs is full 3d ,with levels, lots of models, different cameras, and multi player. Imagine warcraft3 for instance.

There is any example of a MVC implementation?


Krishnaraj D [Syncfusion]
Replied On January 21, 2011 06:25 AM

Hi Simy Ryan,

We never tried any gaming application, since we are a component developer.

Please refer the below links which describes about the gaming development in MVC. It may be useful to you.

http://blogs.msdn.com/b/devschool/archive/2009/03/20/building-a-game-the-model-view-controllers-approach.aspx

http://forums.tigsource.com/index.php?topic=11029.0

http://joel.neubeck.net/2008/06/silverlight-2-game-framework-example/


Please let us know if you have any queries.

Regards,
Krishnaraj D



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