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Fix the range bar pointer path that is calculated wrongly when we set the RoundedCornerRadius property for the pointer.
<div style="height:400px;width:400px">
<SfCircularGauge Height="100%"
Width="100%">
<CircularGaugeAxes>
<CircularGaugeAxis StartAngle="195"
EndAngle="165"
Minimum="0"
Maximum="1000"
Radius="80%">
<CircularGaugeAxisLineStyle Width="0.01" />
<CircularGaugeAxisLabelStyle Position="Syncfusion.Blazor.CircularGauge.Position.Inside"
UseRangeColor="true">
<CircularGaugeAxisLabelFont Size="0px"
Color="transparent" />
</CircularGaugeAxisLabelStyle>
<CircularGaugeAxisMajorTicks Height="0.01" />
<CircularGaugeAxisMinorTicks Height="0.01" />
<CircularGaugeRanges>
<CircularGaugeRange Start="0"
End="1000"
Radius="90%"
StartWidth="15"
EndWidth="15"
Color="black"
RoundedCornerRadius="20" />
</CircularGaugeRanges>
<CircularGaugePointers>
<CircularGaugePointer Value="10"
RoundedCornerRadius="20"
Type="PointerType.RangeBar"
Radius="90%"
Color="green"
PointerWidth="15">
<CircularGaugePointerAnimation Enable="false" />
<CircularGaugePointerBorder Color="grey"
Width="0.01" />
</CircularGaugePointer>
</CircularGaugePointers>
</CircularGaugeAxis>
</CircularGaugeAxes>
</SfCircularGauge>
</div>
When we run the above code snippet the issue gets reproduced.