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Platform : WinForms
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Category : Brushes

How to set the rendering origin for hatch brushes

The Graphics.RenderingOrigin property lets you specify a Point structure that represents the dither origin for 8-bits-per-pixel and 16-bits-per-pixel dithering and is also used to set the origin for hatch brushes.

The following example shows how to use RenderingOrigin:

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