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Direct2D Succinctly


Chris Rose

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OVERVIEW

If you've ever tried to work with Direct2D from scratch, you may have found the boilerplate code overwhelming. With Direct2D Succinctly by Chris Rose, you have a straightforward, step-by-step guide to rendering graphics with Direct2D. After starting a simple Hello, World! template application in Visual Studio, you'll gradually add to it until you have a complete charting system that features multiple pages, zooming functionality, and printing support. The final chapters of the book are devoted to Direct3D. Though Direct3D is capable of rendering 3-D graphics, it can render 2-D graphics much faster than Direct2D.

TABLE OF CONTENTS
  • Direct2D (XAML) Template

  • Debugging with a WinRT Device

  • Beginning a Graph Rendering App

  • Graph Backgrounds

  • 2-D Data Plots

  • Infinite Lines and the Axes

  • Displaying FPS (Frames per Second)

  • Line Charts

  • Navigating between Multiple XAML Pages

  • Printing Direct2D

  • Margins

  • Zooming

  • Hit Testing or Picking

  • Direct2D Geometry

  • Rendering Pipeline

  • Starting a Direct3D Project

  • Rendering a Triangle with Direct3D

  • Rendering a Height Map

  • Projection Options

Author
ISBN

978-1-64200-073-3

Published on

July 7, 2014

Pages

166

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