where nUnits is a int.
2] All code must reside in a class. There are no global variables per se.
3] Bitwise & and | operators can be used with boolean types as logical operators. The && and || operators are also used, and do have the "short-cut calculation" behavior found in C++. The & and | operators do not have this ""short-cut calculation" behavior.
4] Pointers are not available in managed code.
5] In managed code, destructors are not hit immediately when as object goes out of scope. Ie, there is no deterministic destruction. |